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Kings League Fantasy Manager
Aitor De Linares Serrano avatar
Written by Aitor De Linares Serrano
Updated over a week ago

This new split is loaded with new features. One of the most important ones, without a doubt, is the new Manager game mode. The Kings League Fantasy Manager is an exciting game mode with up to 12 teams per league and 12 players per team, including auctions, trades, contracts and the opportunity to steal players from your rivals.

Before we start exploring all the new features and novelties of this game mode, check out the index we have prepared for you. It will allow you to quickly locate the information you are interested in, without beating around the bush and straight to the point.


1. How Does It Work?

In this Fantasy Manager mode, all managers will start the league with the same budget and with 7 players lined up in a 2-3-1 formation (1 goalkeeper, 2 defenders, 3 midfielders, 1 forward). If your starting lineup is not the best, you can use the remaining budget to acquire new players through the daily auctions in which you can participate and compete to try to get your desired players. Making good use of your budget is key to getting players on the market, negotiating and activating purchases.​

To maintain fairness and competitiveness within the league, the top-performing players by position will be reserved from the initial draft. These players will only be available for acquisition through their random appearances in the daily auctions.

Throughout the split, you can also earn extra budget based on your performance. Each week, your total fantasy points will increase your budget, allowing you to be more competitive with steals, bids and trades as the season progresses.

All your recruited players will have automatically signed contracts, preventing other managers from stealing them before you start managing them.


2. What Are The Main Differences Between Manager And Collector Mode?

The new Manager game mode works with the same Fantasy scoring model you already know but with some changes.

Fantasy Value

Fantasy values do not apply in this gamemode. This means that you will be able to build an elite team without this limitation. Your main concern now is to wisely manage your budget to build the best possible team and outperform your rivals.

Card Score Bonus

Goodbye Bonus! This statistic has no impact on this mode. Collectible cards have no impact on this mode, and each league works independently, which means that your points are calculated exclusively based on the fantasy scores of your players.

Is there a minimum number of players to be used to build my team? Not here! 😎

This requirement has been removed for this game mode. Feel like going out on the field with 5 players? Go ahead! This rule is designed to protect you in case another manager decides to steal one of your active players, allowing you to accumulate points with the rest of your team.

Remember: if you don't have a complete team, you are probably missing the opportunity to earn more fantasy points.

Warning! During the fantasy leagues lockout, you will not be able to make any changes to your rosters. The lockout takes place one hour before the start of the first match of the day and will remain active until the end of the game day (Tuesday 6 AM UTC).


3. How Can I Buy And Sell New Players?

The Marketplace is where all the action takes place. It displays the players available for bidding. All listings use a blind bidding format, which means you won't know what other managers are bidding, and everyone has the opportunity to make their move.

In this section we will show you the two main areas of the Marketplace where you will be able to buy and sell new players:

1- Daily Auctions

The daily auctions give you the opportunity to bid on players from the transfer market, which is made up of all players who were not selected during the initial draft.

Here's how it works:

Auction schedules: Two listings will appear three times a day between 8 AM, 1 PM and 6 PM UTC, from Monday to Friday. You'll never know which players will come up for auction, so be sure to check back in the app. The final auctions will conclude on Saturday afternoon, just before Sunday's game day and closing of rosters.

Draft Day: On Draft day, the number of available listings on the market doubles, giving you more opportunities to tweak your team before the first game.

Bidding system: To place a bid, you may enter up 50% under the market value meaning you could grab a great bargain, but remember – you’ll likely need to go higher to beat out the competition. When you place a bid, that amount is temporarily withdrawn from your budget. If you don’t win the auction, your budget is refunded.

Editing bids: You can adjust your bid before the auction ends, either to raise your bid or to withdraw it completely and recover your budget.

Tie-breaker: If two or more managers bid the same amount, the first bidder wins.

Transfer lock: The players that you have managed to acquire through the daily auction or stolen with a secret card will enter into a transfer lock, which will protect them from being stolen, listed or traded during a matchday. These players must remain on your squad for at least one matchday.

Warning! Transfer locks do not apply if you acquire a player through trades or auctions from other managers. In those cases, the player is immediately available for trades, sales, or even a steal.

After the roster is unlocked after the end of the matchday, the transfer lock will be removed and the player will return to his normal status, becoming available for steals, trades and sales. While a player is locked, he does not need a contract card, as he is protected against stealing. Once the lock expires, you can apply up to 2 contracts to keep him safe for 2 additional game days, giving you a total of up to three game days of protection.

2- Player Listings

As a manager, you also have the possibility to place your players on the market to get more budget for your team.

This is how it works:

Listing a player: You can list a player directly from the League home page by clicking on the market icon under the player or through the “Manage my squad” page.

Auction duration: Player-listed auctions can last a maximum of 48 hours, but will end earlier if they occur at the same time as the closing of rosters on the match day. Please note that you cannot register a player earlier than 2 hours before the closing time. You must create an auction at least 2 Hours before the league lock. This ensures the auction is live for at least an hour.

Bidding process: Like the daily auctions, player listings use a blind bidding format in which other managers bid without knowing the bids of others. However, as the listing manager, you can view the bids and even accept a bid to close the auction early if you wish.

No bids?: If no bids are placed, the market will purchase the player from you at their base price. Once this player enters the market pool, he will be able to appear in future daily auctions once the rest of the available players have gone through the auction process.


4. Trades and Offers

Are you ready to build your all-star team? Trades are fundamental to build your perfect team. The trading and offers platform is your main ally by allowing you to negotiate and reach strategic agreements with your rivals, which will grant you a crucial advantage in the game.

Visualize opposing teams: To start, you can view the teams of other managers by selecting them on the leaderboard. When you are on their team page, click on the trade icon to send them an offer.

Making an offer: You can only propose a trade offer for one card from the other manager's team at a time. However, you can sweeten the deal by offering up to 3 of your own cards and/or adding some of your budget to the offer. You can choose to do a straight trade, trade 3 for 1 or add some money, the choice is yours!

Decisions, decisions and more decisions! Once the offer is sent, it is up to the other manager to accept or reject it. If you change your mind, you can edit or withdraw the offer at any time before it is accepted.

Time limits: All trade offers will be automatically rejected and closed 5 minutes before the roster lock is reached during the match day. If your trade does not go through, you will have to resubmit it once the rosters are reopened. Apart from the roster lock, there is no time limit for offers and they can remain open all week long.

Budget management: Any budget you include in a trade offer will be temporarily withdrawn from your available funds until the trade is concluded


5. Secret Cards

Just like in Kings League, secret cards can be your ultimate weapon to gain an advantage over your rivals. In Fantasy Manager mode, there are two types of secret cards that can make the difference in your strategy: Contracts and Steals.

Secret cards can be purchased in the store, with a limit of 3 cards per week available for purchase using coronas. If you want to accumulate them, you can also buy additional cards with coins. The number of secret cards you own is shown on the league's home screen, and can be used in any of the Fantasy Manager leagues you are competing in.

Contracts

The Contract card allows you to protect one of your players from being stolen by another manager during a matchday. You can apply a contract from the main league screen or “Manage my squad” by clicking on the contract icon under the player. Once applied, the contract will remain in effect until the rosters are unlocked at the end of the next matchday.

Here's the catch: other managers will not know if you have applied a contract to your player. If someone tries to steal a player with a contract, he will lose his steal card, and you will keep your player safe.

However, there is a limit to protect each player. You can only apply a maximum of 2 contracts for 2 games per player and league. After that, the player is vulnerable to steals unless he is successfully traded, bought or stolen by another manager.

Contracts can be applied at any given time from League unlock up until to League lock time. This will allow you to protect your players from possible steals for the following game week.

Please take into account that contracts are not transferred if the player changes teams. If a player with a contract is acquired through a manager's auction or a trade, the contract will be terminated and the new manager will have to apply a new contract to keep him protected.

Steals

The Steal card is one of the most powerful tools in your arsenal, as it allows you to snatch any player from an opposing manager. However, a steal attempt can be blocked by a contract or a transfer block. If there is neither of them, the player is yours.

But beware! Not everything that glitters is gold: a steal card is not enough on its own. You will also have to activate a buy-out worth 150% of the player's current base price. This way, if you steal a top-performing player, the other coach will receive financial compensation.

You are limited to use 2 steal cards per league and per matchday, so choose your targets carefully. Think strategically about who to steal and when to make sure you don't waste a steal card on a protected player, and keep your budget under control.

Steals will be available 1 hour after the League unlocks and will no longer be available 1 hour before the League lock.


6. Dynamic Salaries - Strategy In Its Purest Form

In the Kings League Fantasy Draft, a player's base salary is initially set by his Overall Rating at the start of the split. But as the season progresses, these salaries are not final. They fluctuate based on the players' performance in the Fantasy league scoring system.

Rising stars: If a player consistently exceeds expectations, his base salary will continue to rise. This means that players who are in top form will become more expensive, reflecting their increasing weight in your team.

Failures and absences: On the other hand, if a player underperforms or does not play for a week, his base salary will be reduced. That's why it's important to keep a close eye on his performance in the real league.

this salary fluctuation changes the dynamic of the game when it comes to acquiring players. It's not just about the initial valuation of the card, it's about their performance on the field. If you are astute enough to scout lesser-known players who will later become big stars, their revaluation could be a significant boost to your budget, especially if you decide to sell them or if they are stolen from you at a much higher price than you paid.

This dynamic adds a new level of strategy to the game. Managers must carefully scout and make intelligent predictions about which players will increase or decrease in value over the course of the season.


7. History

The History section is your space dedicated to tracking all the moves you have made, as well as what is happening with your rivals. Here you will find real-time information about your sales, purchases and any steal attempts against your players, whether they have been successful or not. It's your go-to place to stay on top of your own game.

The History section also allows you to see what your competitors have done, with one exception: events involving other managers are revealed after the matchday roster is unlocked, not in real time. This league history gives you a strategic advantage by showing you who won an auction, and who pulled off a successful steal.

Warning! Make sure to turn on notifications in the app so we can notify you of key notifications and alerts for your fantasy league.


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